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<title>Pepr3D: Class Members</title>
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  <td id="projectlogo"><img alt="Logo" src="pepr3d_icon.svg"/></td>
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   <div id="projectname">Pepr3D
   &#160;<span id="projectnumber">v1.0</span>
   </div>
   <div id="projectbrief">Pepr3D is a 3D graphics editor designed for FDM printing</div>
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<div class="contents">
<div class="textblock">Here is a list of all documented class members with links to the class documentation for each member:</div>

<h3><a id="index_c"></a>- c -</h3><ul>
<li>calculateIndexBuffer()
: <a class="el" href="classpepr3d_1_1_model_importer.html#aa537966d73404c3f4c463799030a1d2b">pepr3d::ModelImporter</a>
</li>
<li>calculateNormal()
: <a class="el" href="classpepr3d_1_1_model_exporter.html#a0ac9e0564adb8d2a8d3283b19aa033de">pepr3d::ModelExporter</a>
, <a class="el" href="classpepr3d_1_1_model_importer.html#a9f88ce7372a94ac4682d2918f879ea05">pepr3d::ModelImporter</a>
</li>
<li>calculateVertexBuffer()
: <a class="el" href="classpepr3d_1_1_model_importer.html#a8632c7f0d773fd50da714ef177a3b9f2">pepr3d::ModelImporter</a>
</li>
<li>CameraUi()
: <a class="el" href="classpepr3d_1_1_camera_ui.html#a760af7644107708a275ef37cf49b64d8">pepr3d::CameraUi</a>
</li>
<li>canBeJoined()
: <a class="el" href="classpepr3d_1_1_command_base.html#aead9aa5e9149a485497805aa1a4527bf">pepr3d::CommandBase&lt; Target &gt;</a>
</li>
<li>canRedo()
: <a class="el" href="classpepr3d_1_1_command_manager.html#a2ae3625cc0baac8bb27f659ee0182eff">pepr3d::CommandManager&lt; Target &gt;</a>
</li>
<li>canUndo()
: <a class="el" href="classpepr3d_1_1_command_manager.html#a2d53a763697329e206e72ddeef1ce75b">pepr3d::CommandManager&lt; Target &gt;</a>
</li>
<li>changeColorIds()
: <a class="el" href="classpepr3d_1_1_geometry.html#ae6d2ae86fca37592a5dbb93784ca4ef0">pepr3d::Geometry</a>
, <a class="el" href="classpepr3d_1_1_triangle_detail.html#a9bce9da8bea065df486537a2933f635c">pepr3d::TriangleDetail</a>
</li>
<li>clear()
: <a class="el" href="classpepr3d_1_1_color_manager.html#adb8aeb957d6a1cd5a79ebc0e246f5ca7">pepr3d::ColorManager</a>
</li>
<li>CmdPaintText()
: <a class="el" href="classpepr3d_1_1_cmd_paint_text.html#aab856aaa010955874c11426257d20627">pepr3d::CmdPaintText</a>
</li>
<li>color
: <a class="el" href="structpepr3d_1_1_brush_settings.html#a926d73e6b64dda9d777ba090074bd031">pepr3d::BrushSettings</a>
</li>
<li>colorBuffer
: <a class="el" href="structpepr3d_1_1_geometry_1_1_open_gl_data.html#a5741e251aec5d181e48fbf2d9e56112d">pepr3d::Geometry::OpenGlData</a>
</li>
<li>CommandBase()
: <a class="el" href="classpepr3d_1_1_command_base.html#aa4644cac610c68ac671fbf04af61186f">pepr3d::CommandBase&lt; Target &gt;</a>
</li>
<li>CommandManager()
: <a class="el" href="classpepr3d_1_1_command_manager.html#aa4545583769603c741a2dab3e876a5fb">pepr3d::CommandManager&lt; Target &gt;</a>
</li>
<li>computeBoundaryEdges()
: <a class="el" href="classpepr3d_1_1_model_exporter.html#ab278eb54afeced3be63e4e5eccdf3802">pepr3d::ModelExporter</a>
</li>
<li>computeSdfValues()
: <a class="el" href="classpepr3d_1_1_geometry.html#abba4d7a86b23f0d1a5aef9739d087f7d">pepr3d::Geometry</a>
</li>
<li>connect()
: <a class="el" href="classpepr3d_1_1_camera_ui.html#a740dadafa1f80d92bf2a902d86f61158">pepr3d::CameraUi</a>
</li>
<li>Construct_vertex_2()
: <a class="el" href="class_c_g_a_l_1_1_gps__traits__adaptor_1_1_construct__vertex__2.html#ade4df041a1e859d7c17c0ba660bdead6">CGAL::Gps_traits_adaptor&lt; Traits_ &gt;::Construct_vertex_2</a>
</li>
<li>continuous
: <a class="el" href="structpepr3d_1_1_brush_settings.html#a45ac5bb04d5a502b31811ecd94d6fe2b">pepr3d::BrushSettings</a>
</li>
<li>correctSharedVertices()
: <a class="el" href="classpepr3d_1_1_geometry.html#aa981414573779195fbfb7a64cfcbc1f1">pepr3d::Geometry</a>
, <a class="el" href="classpepr3d_1_1_triangle_detail.html#a30215d8b668385e1f6c145545d9366f2">pepr3d::TriangleDetail</a>
</li>
<li>createNonPolyScenes()
: <a class="el" href="classpepr3d_1_1_model_exporter.html#aaf14c84e428fce47a5aefd330218e0c8">pepr3d::ModelExporter</a>
</li>
<li>createNonPolySurfaceScenes()
: <a class="el" href="classpepr3d_1_1_model_exporter.html#a31cfba9f522ed35f2f25e1d88f5c0291">pepr3d::ModelExporter</a>
</li>
<li>createPolygonSetsFromTriangles()
: <a class="el" href="classpepr3d_1_1_triangle_detail.html#ad8daeb9c2bdb4d033a553ec4fa35e5a0">pepr3d::TriangleDetail</a>
</li>
<li>createPolyScenes()
: <a class="el" href="classpepr3d_1_1_model_exporter.html#a1e9c64e2f9dd0482f3216ff9cfd016f3">pepr3d::ModelExporter</a>
</li>
<li>createPolySurfaceScenes()
: <a class="el" href="classpepr3d_1_1_model_exporter.html#aebf51f53d44f88e180a63900aedd386c">pepr3d::ModelExporter</a>
</li>
<li>createPreviewMesh()
: <a class="el" href="classpepr3d_1_1_text_editor.html#a8e848393dc43187cfe5e89833fc61a91">pepr3d::TextEditor</a>
</li>
<li>createScenes()
: <a class="el" href="classpepr3d_1_1_model_exporter.html#a4fd1351a4fb5634b761f1693206e0a1d">pepr3d::ModelExporter</a>
</li>
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